Let’s be honest, killing unspeakable terrors is very much a group effort. A co-operative masterpiece from Fantasy Flight, Arkham sees players build their own investigator builds to take the fight (or run away) from Lovecraft’s mythos beasts. Each turn sees players confronted by a range of horrors from traps, monsters, spells and worse. And, once laid out, players huddle and ask “well…how the hell are we going to do this”. Putting together a master plan with your scant resources and escaping by the skin of your teeth is an incredibly powerful experience. And one you do each turn, again, and again, and again…and it never loses its excitement.